For example the path in Grand Metropolis or water in Seaside Hill. Features animated textures as opposed to shaders found in the other versions.On PAL50 the game has a habit of sometimes doubling a player's input (pressing a button twice when it was pressed once), only happens on real hardware.PAL60 runs at roughly 120% speed hence the PAL version was programmed to run at 50FPS.Team Dark’s time stop is 5 seconds as opposed to 10 in the other versions.The draw distance of robot despawning and respawning is much shorter compared to the other versions.The loading time after choosing a team in the menu is faster than in the other versions.In Frog Forest as Team Chaotix, there are objects in the center of the small plateau holding CP1 that replace a certain sprite seen in other versions.Sometimes where a lot of rendering is required or particularly in 2P mode the framerate drops. ![]() ![]() Slowest of the loading times on real hardware, 16 seconds average.
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